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Crawling Hand

Modeled and Rigged in Blender
Textured in Substance
Implemented and Rendered in Unreal Engine 5

The focus was on creating a hand with 5 IK handles for each finger, which connects to the palm
And the palm to the end of the arm stump is FK

Work in progress hand rig

sketches for the design of the rig

sketches for the design of the rig